2 thoughts on “Craziest

  1. Right? Not at ALL.

    …but the interplay between narrative and numbers throughout the video was clearly relevant to our discussions of algorithmic criticism. Words are reduced to letters with numeric values to be added, patterns are present (and important) and yet, the words aren’t reduced to numbers alone. Liz also records each board game into hundreds of notebooks and notes that these “tell a story.” Scrabble is “readable” on a macro and a micro level (sort of like a novel) and while she is most aware of the points and how to obtain them, she still must use a dictionary, in the beginning, to find words.

    The element of “play” is obviously present, here, since Scrabble is a *word* *game* — I was almost waiting for the advent of online Scrabble, here, so that the speed/scale questions would arise, but the game remains “old school” in this video. What would it be like for Liz to play against a computer? The computer would not have a heart attack, that is for certain.

    Is it just me, or is this a total Moby-Dick rip off? She’s maniacally searching for “craziest” and instead (claims) to learn the meaning of life. The white whale is out there!

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