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3 Apr 2007

Visible Evidence of Invisible Learning

By |2007-04-03T00:00:42-04:00Apr 3, 2007|

Randy Bass
Georgetown University
MITH Conference Room
Tuesday, April 3, 2007
12:30 pm

Faculty and practitioners who work with digital pedagogies know, at least intuitively, that student learning is significantly transformed in new media environments. As all of [...]

20 Mar 2007

Brad Paley at Maryland

By |2020-10-08T16:07:27-04:00Mar 20, 2007|Community|

The Maryland Institute for Technology in the Humanities (MITH) and the Human-Computer Interaction Lab (HCIL) at the University of Maryland are jointly sponsoring two events by BRAD PALEY, the innovative information designer probably best known for the amazing and beautiful TextArc (www.textarc.org). PALEY will offer a formal talk and a less formal workshop. Both events are free and open to the public. The short schedule is as follows: Wednesday, March 28, "Interaction Design as a Branch of the Humanities: A Healthier Fit than Technology or Computer Science?" 4:00, 3258 A.V. Williams Bldg. Thursday, March 29, (Workshop) "Domain- and Task-Specific Tools for the Humanities: We'll explore what's needed now, what's attainable." 10:00-12:30, MITH (B0131 McKeldin). Abstracts and biography of BRAD PALEY are below.

12 Mar 2007

MITH Fellowship Call 2007-8

By |2020-10-08T16:07:27-04:00Mar 12, 2007|Opportunities|

MITH is currently inviting applications from the University of Maryland's College of Arts & Humanities and from the University Libraries for a MITH Resident Fellowship [...]

6 Mar 2007

Applying Web 2.0 Tools to Instruction: Collaborative Website Development with Wikis and Managing Information Overload with RSS Feeds

By |2017-02-05T21:25:22-05:00Mar 6, 2007|

Janel Brennan-Tillman and Catherine Hays Zabriskie
Janel Brennan-Tillmann
University of Maryland
Catherine Hays Zabriskie
University of Maryland
MITH Conference Room
Tuesday, March 6, 2007
12:30 pm

Web 2.0 is a phrase that refers to a generation of Web-based tools that emphasize online collaboration and sharing among users. Web 2.0 applications tend [...]

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