That Elusive Elixir of Life
Posted by on Tuesday, February 14th, 2012 at 10:45 amA friend of mine posted the following to Facebook: “It’s Frankenstein day today, where I stitch together the bits of a new draft and see if it’s alive.” The metaphor describes how many people write stories—in bits and pieces, then later stitching them together. Something magical either happens, or doesn’t happen, to make these pieces, once stitched, feel like a story. (Of course, I am simplifying. There’s more work to it than that.) I believe a similar process occurs in the production of those scenes and images, before they are ever ready to be stitched together. However, that stitching often happens in a way that is harder to understand.
It reminds me of Mary Shelley’s waking dream. There’s so much skepticism surrounding it. Yet, she got it just right; she has described exactly how it feels, to me, to begin a story.
My imagination, unbidden, possessed and guided me, gifting the successive images that arose in my mind with a vividness far beyond the usual bounds of reverie. I saw—with shut eyes, but acute mental vision—I saw the pale student of unhallowed arts kneeling beside the thing he had put together…. The idea so possessed my mind, that a thrill of fear ran through me…. Swift as light and cheering was the idea that broke in upon me. ‘I have found it!’ (196)
That’s the way it feels to write a story—at least for some writers. You feed your brain. You read lots of books. You have intelligent conversations. You pay attention to the world around you. Then your subconscious pieces it all together and presents you with an image or a scene or a “waking dream.” You take that dream and you write it down. Then you analyze it, try to figure out what it means, go back in, and fill in the holes. Later, you’ll do a little more stitching, when you link it to other scenes, images, and waking dreams that your brain has mysteriously conjured up for you.
Shelley’s description of the dream does not negate or deny any of the other research she did for the novel—either the reading and general exposure to ideas she had before she started it, or any intentional manipulation she did after the draft was on its way. In fact, the dream happened because of the way she fed her mind. And, of course, early influences and later editing are crucial to the novel. However, that dream can still feel like the defining moment of creating a story. It’s the exciting part. It’s the moment the story comes “alive”! Shelley very likely has an agenda in presenting the story’s genesis the way she does, but that doesn’t prove that her description is inaccurate. Literary scholars’ frequent skepticism regarding Mary Shelley’s dream seems somewhat misguided to me. But the fact that they are concerned about the story’s genesis at all (any story’s genesis, really) is quite revelatory; it parallels Victor Frankenstein’s quest.
That type of quest, in which an individual plays god by molding a creature and setting it, somehow, to life, is not unique to Frankenstein. One ancient example is that of the golem, from Jewish folklore. These monsters are not animated by technology or alchemy, but through prayer or incantation. Other similar examples are haunted dolls—animated by ghosts or evil spirits. And horror tales of re-animated dead, for example, abound. Human beings, it seems, have not required Frankenstein’s “science” (whether it be pseudo- or actual) to speculate about and caution against, playing God. Modern technology, however–computers especially–have given the old tales new “life.” Cylons, cyborgs, evil robots, the matrix—the list is long and varied and I’m not geek enough (yet) to do it justice.
Scholars debate the source of the creature’s “life” in Frankenstein. Is it science or alchemy? Technology or something closer to mysticism? Mary Shelley’s novel doesn’t explain precisely how the animation works; Victor is tight-lipped. Movie versions speculate according to their own agendas. There’s a ray beyond ultraviolet! Amniotic fluid! Lightning!
Mary Shelley’s waking dream draws all of these questions of life’s genesis together for me, and shows me how much they are related. That debate over whether it is technology or alchemy that animates Frankenstein is a telling one, just like the controversy over how Mary Shelley generated her ideas, just like the mystery of bringing any story to life. So the mystery of the spark of life, of what it is that animates, is very similar to the mystery of writing stories and novels. It happens. Stories come alive. But how? What, precisely, has made the novel’s monster live? And what makes the novel itself live in the public’s imagination? What draws us to keep asking? It seems to me this question has a lot to do with the interest in how Mary Shelley wrote her book, about what animated it—was it a waking dream or careful research and planning? But why is it so important? Is it because the scholars are also searching for that animating principle? In life? In fiction? Victor’s quest for the elixir of life is like our quest to understand how he did it in the book and is also like our quest to understand where the very spark of an idea for the story came from. Are we all trying to play god?
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An interesting question I find rubbing up against your line of inquiry here is, when ‘playing god,’ “Do we always understand (or have to understand) what we’re doing?” Frankenstein, for instance, can create life–but does he fully understand the implications of that (survey says: probably not)? Technology developers and inventors too can inadvertently create products whose full function isn’t fully realized until later, or conversely can figure out theoretical solutions to problems while remaining unable to create said solution in practice.
This Radiolab podcast discusses the limits of science similarly and how technology is now giving us answers to questions we’ve yet to ask or understand. This seems tangential but relavent to your questioning here. Shelley gives us an end result to the ‘creation of life’ but chooses to leave out the explanation of how to get there. Is our frustration with not-knowing here (in the novel, in the podcast, in your asking “what animated Shelley’s book?”) a uniquely human experience–that the results of an experiment, gotten and used but not explained or fully understood, are unable to be appreciated? Does ‘playing god’ then require both omnipotence AND omniscience of our product/result/solution/machine/creation/etc.etc.?
The question of whether you need omnipotence and omniscience seems to be an important plot device for the classic cautionary tale against “playing god.” A central conflict/misunderstanding that drives these stories. The creator says, “Oh of course this is safe for me to do. I understand it and I can control it.” And then it turns out the creator can not control the creation–generally because there is some aspect that is not understood, or not understood in time.
It seems to me that we seek the omniscience because then we could control the omnipotence. But the stories are out to teach us that we shouldn’t try the one, because we’ll never really reach the other.
And maybe this applies to other things you unleash on the world (like art)–you can only control it until you let it go. But I think we think maybe-maybe-maybe if I could understand it better, I could keep control even after its out there. Well, yeah, I guess I can extend the metaphor that far, but maybe I don’t see anything productive in doing so.
That podcast doesn’t discourage me too much, by the way. Brains stretch and I think we’ll get there and even if we don’t the equation alone is better than nothing.
But we are supposed to be scared of our lack of insight, right? (I don’t mean the podcast tells me that, but all of the stories.) For some reason, I have this prejudice against the computer brain–I think the computer has understanding without insight. Something about “Aha!” feels too human for a computer. But probably I’m very wrong. And I guess that’s when the stories get scary–when the machines reach that moment.
MWS did indeed have very strategic reasons for staging the narrative of her waking dream. Her whole introduction is calculated to put a patina of propriety over what might otherwise seem scandalous in the 1830s. Remember that the first edition did not have her name associated with it. In claiming public ownership and authorship she wanted to mitigate the social fallout. Hence, an unbidden dream helps to get her off the hook, as it were. But whether she made up this story or not, it certainly speaks to the creative moment and the creative process in powerful ways, as you discuss above.
http://www.radiolab.org/2010/apr/05/limits-of-science/