Comments on: Pointe Du Hoc, France http://mith.umd.edu/digitalstorytelling/2012/11/05/pointe-du-hoc-france/?utm_source=rss&utm_medium=rss&utm_campaign=pointe-du-hoc-france HDCC 208B / Seminar in Digital Cultures and Creativity / Fall 2012 Mon, 11 May 2015 07:39:33 +0000 hourly 1 http://wordpress.org/?v=3.4.1 By: Kelsey H. http://mith.umd.edu/digitalstorytelling/2012/11/05/pointe-du-hoc-france/#comment-170 Kelsey H. Thu, 08 Nov 2012 17:32:05 +0000 http://mith.umd.edu/digitalstorytelling/?p=1371#comment-170 I couldn't find the location in Second Life and I thought we were supposed to use one of those two tools, I didn't realize we were supposed to look at other tools. I'd be happy to do that and do additional analysis in my post if you'd like. I couldn’t find the location in Second Life and I thought we were supposed to use one of those two tools, I didn’t realize we were supposed to look at other tools. I’d be happy to do that and do additional analysis in my post if you’d like.

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By: Porter http://mith.umd.edu/digitalstorytelling/2012/11/05/pointe-du-hoc-france/#comment-166 Porter Thu, 08 Nov 2012 02:42:26 +0000 http://mith.umd.edu/digitalstorytelling/?p=1371#comment-166 Kelsey: You address some of the limitations of exploring a space through Google Earth fairly well, but I don't see an effort to look beyond just Google Earth. There are a number of different digital tools you could pursue to really see if the digital can compete with text in creating a sense of space and place for the reader/interactor. Kelsey: You address some of the limitations of exploring a space through Google Earth fairly well, but I don’t see an effort to look beyond just Google Earth. There are a number of different digital tools you could pursue to really see if the digital can compete with text in creating a sense of space and place for the reader/interactor.

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