Comments on: Halo and the Five Aspects of Gaming http://mith.umd.edu/digitalstorytelling/2012/10/30/halo-and-the-five-aspects-of-gaming/?utm_source=rss&utm_medium=rss&utm_campaign=halo-and-the-five-aspects-of-gaming HDCC 208B / Seminar in Digital Cultures and Creativity / Fall 2012 Mon, 11 May 2015 07:39:33 +0000 hourly 1 http://wordpress.org/?v=3.4.1 By: Megan http://mith.umd.edu/digitalstorytelling/2012/10/30/halo-and-the-five-aspects-of-gaming/#comment-146 Megan Wed, 31 Oct 2012 00:30:50 +0000 http://mith.umd.edu/digitalstorytelling/?p=1262#comment-146 I doubt I would like this game very much because of the format. I don't really have an interest in killing anything in the real or game world so I have little interest in any war-type game. This game seems to be very focused on achieving and killing, and I see myself as an achiever/explorer in terms of games. However, games in which killing is the achievement don't really do it for me. Although I would appreciate the loyalty aspect of the game, most other aspects make it unappealing to me. I doubt I would like this game very much because of the format. I don’t really have an interest in killing anything in the real or game world so I have little interest in any war-type game. This game seems to be very focused on achieving and killing, and I see myself as an achiever/explorer in terms of games. However, games in which killing is the achievement don’t really do it for me. Although I would appreciate the loyalty aspect of the game, most other aspects make it unappealing to me.

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